Prepare for the #LodanRespawn2024 Existing characters may choose to be displace from/have memories of different timelines, thereby allowing returning members the option to retcon their whole character. These changes are the result of the "Unnatural Fog" plot device that is running between now and the Respawn. The plot is simple: no matter where your character is, that place is shrouded in a thick fog that suspends time, but not thoughts or memories, so even if they're repeating the same day over and over again, they continue to remember, so each time feels like a new day. For those retconning OCs; this is where new versions of themselves have the opportunity to replace the old versions. Official lore and tree updates will be announced asap
[countdown:Days Until the Skills Merchant Arrives=June 03 2015 00:01 AM]The Skills Merchant Has Arrived!!![/countdown{http://lodan-cityofgears.proboards.com/thread/new/14}]
Ladies and Gentlemen of Lodan!! I am here at long last to lighten the burdensome weight of your coin purses around your waists! I know how exhausting it must be to haul around all those coins and so, charitably I have returned to business in the skills industry!
I, the Skills Merchant, am ready to spend THREE Full Weeks! (starting September 3rd and running through September 24th) with you darling lads and lasses, providing each and every one of you the wealth of knowledge at my disposal~
So please come one come all, and visit me starting NOW, to learn those skills you've always dreamed of!
~--------------------------~
Pricing:
Members are reminded that they must purchase the skills in order (I.e. Must purchase Healing I before being able to purchase Healing II)
~--------------------------~
Rank I - 8 Europium Rank II - 16 Europium Rank III - 24 Europium Rank IV - 32 Europium Rank V - 40 Europium
(All ranks of Augment are priced at 40 Europium and can be purchased in any order.)
Vieka dumped the sack of coins on the merchants desk, a smug aura emanating from masked figure as she also slid over a list. “Unarmed combat I and Sword fighting I and II please. I also want Health III, Speed II oh, and all five pyromancy thanks.”
Pyromancy
I
II
III
IV
V
120 EPM
Health
III
24 EPM
Speed
II
16 EPM
S/F
I
II
24 EPM
U/C
I
8 EPM
Total: 192 EPM, 0 EPM left.
What? No! i totally didn't count this out meticulously and do tons of calculations or anything DDx *rolls over and dies now*
Post by Edelweiss Fjäril on Sept 3, 2015 18:04:26 GMT
Edelweiss had made sure to wake up early that day, but even so she still found a row of people in front of her to be attended by the Merchant first. Oh well, not like it wasn't expected... Once it was her turn, she came forward and started placing a small-but-progressively-growing pile of EMP while making her order: "Deceit IV and V; UC III, IV and V; and TW I, II and III please."
Post by Ratna Campbell on Sept 3, 2015 18:24:42 GMT
Ratna came over to the seller with 2 skills in mind , if she needed people to come to her , she needed to make them " hello good sir , i need Deceit I and Projection I please" current EMP and skills 18 Europium ~ Necromancy I
Eryn came in again but this time she was know what she wanted , since she needed skills , skill she know were valuable " h hello , can i have Speed II please , also i would also like some new skill please , b but can you teach me how to fight some how some way please as well anything else you can teach me please ?" as she placed all her money on the counter she had saved up for the visit current Emp and skills Eryn 49 Europium ~ Skills: Telekinesis I & II, Health I, Speed I
Post by Edelweiss Fjäril on Sept 3, 2015 21:34:41 GMT
Edel opened space for Eryn to pass once it was the girl's turn.
Umm, Eryn, Speed II costs 16EMP, not 18... and you need to choose your remaining skill if you're going to purchase it (even if you want it to be random ICly, please state what skill you want her to have), you didn't even choose a level...
Edel opened space for Eryn to pass once it was the girl's turn.
Umm, Eryn, Speed II costs 16EMP, not 18... and you need to choose your remaining skill if you're going to purchase it (even if you want it to be random ICly, please state what skill you want her to have), you didn't even choose a level...
ok recalculating and ajusting to new alter old
49 - 16 for speed II = 33
33 - 8 for 1 Level I Combat Skill = 25 (random
25 - 24 for speed III = 1
1 EMP remanding
skills:
Telekinesis I & II, Aeromancy I, Cryomancy I, Pyromancy I, Gating I, Health I, Kinetics I-III, Toxins I, KF I-III, SF I & II, UC I, TW I
Just to clarify, no one walks away with any tomes or manuals, these exists - but they are kept secure by the merchant, and he or his associates schedule to train the customers in their purchased skills. this way no books are physically owned and passed on freely from character to character without earning EMP and going through the system
avatar stock used: Falln-Stock.deviantart.com for model | OokamiKasumi.deviantart.com for the background
Post by Zona K. Noakes on Sept 4, 2015 3:48:23 GMT
Zona walked in, and went straight to the counter with a hand full of EMP's to spend. "Ok... Let's see... Pencil me in for Projection I, and Speed III and IV... I also want a slot for Unarmed combat III and IV... Oh and if ya got an opening I wanna max out my bow skill with IV and V." Zona said as she waited for the man to write her name down in several time slots before handing him the money and walking out the door.
072= Bows IV and V 056= Unarmed combat III and IV 056= Speed III and IV 008= Projection I 192= Total
199-192= 7 EMP remaining
Badger: The cuss you are. Mr. Fox: The cuss am I? Are you cussing with me? Badger: No, you cussing with me? Mr. Fox: Don't cussing point at me! Badger: If you're gonna cuss with somebody, you're not gonna cuss with me, you little cuss! Mr. Fox: You're not gonna cuss with me! -Fantastic Mr.Fox (2009)
Post by Emelo and Leo Halvorsen on Sept 4, 2015 4:01:22 GMT
The twins had hears something about this 'skills merchant' coming to town and decided to check it out. As the two walked in they noticed a certain rythem to the place that was different from the other stores in town. As they walked up to the counter they both looked at one another before turning back towards the man. In the end the two picked completely different skills.
"I would like a time for Frostmancy I please." Emelo said with a light smile.
"And I want Pyromancy I." Leo said.
The two put their money down, made note of the chosen time, and walked out.
Post by Kalum Wulfgang on Sept 4, 2015 20:16:50 GMT
Kalum waited until the shop was least busy before entering and peering around. They never had anything like this among the countryside so he was curious to see what it was. Once inside a particular set of tomes caught his interest and then displays of weaponry stole his attention. His eyes rested on the bow as he strode to the counter and settled a generous pouch of EMP on the top. "I heard you were able to teach people an array of techniques and knowledge accross multitudes of subjects. I am curious what you know about bows and how to handle them from other cultures." He gave a pause as the man turned away without a word to retrieve a ledger and set it before him.
In the book were a list of times and dates he assumed was for meeting. "Levels," came the inquiry and Kalum looked up with lips pressed into a thin line before shoving the pouch forward. "All of them."
((Kalum purchased Bows II, III, IV, and V right here. That is a total of 112 EMP. I have 113 EMP so 113 - 112 = 1 EMP left. ))
Post by Addison Halloway on Sept 6, 2015 3:16:35 GMT
It was particularly empty by the time Addison trolled along in with a few coins to his pocket. "Good evening, sir," he greeted the man and set down his 24 EMP. "I enjoyed what showed me last time about Pyromancy. Can you show me the next step up? I believe it was the rank III next."
Andronikos shuffled into the shop and paused at the front desk, glancing at the walls fora silent moment before tossing 48 EMP towards the merchant. "Whips, I, II, and II." 8 for Whips I, 16 for Whips II, and 24 for Whips III, = 48 EMP. 52 EMP - 48 EMP = 4 EMP left over.
Last Edit: Sept 7, 2015 17:59:24 GMT by Andronikos
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